Devlog #1, Week 1


Devlog #1, Week 1 

We're sharing with you our weekly developing progress, starting with this week.

  • Environment changes. Added traps: spikes, lasers and electric barriers; Drodik has different animations of taking a damage from this sources. Added new Drodik's weapon -  a sword.
  • Drodik changes. Added animations for Drodik with a sword. Also added logics for invincible state after taking a damage. Drodik also does small jump back after hitting an enemy.
  • Enemies changes. Added new enemy - a trojan horse. Now trojan horse copies a behavior of previous created enemy.

Leave a comment

Log in with itch.io to leave a comment.